Annûngûr

Description:

Name: Annûngûr

Culture: Dúnedain Standard of Living: Frugal
Cultural Blessing: Strong Willed
Calling: Scholar Shadow Weakness: Lure of Secrets
Specialties: Old Lore, Leechcraft, Rhymes of Lore
Distinctive Features: Fair-Spoken, Wary
Wisdom: 3 Valour: 1
Virtues: Martial Training, Swordmaster
Rewards: None
Treasure: 0 Standing: 1
Body: 5 (6) Heart: 4 (7) Wits: 5 (7)

TOTAL XP AVAILABLE XP
21 1
TOTAL AP AVAILABLE AP
29 1
STARTING HOPE CURRENT HOPE
14 8
STARTING END CURRENT END
33 29
FATIGUE FROM ENC FATIGUE FROM TRAVEL TOTAL FATIGUE
19 1 20
PERMANENT SHADOW TEMP SHADOW TOTAL SHADOW
0 0 0
WEARY MISERABLE WOUNDED
NO NO NO

-Common Skills-

CAT 6t TR 18 BODY HEART WITS
PERS AWE 0 INSPIRE 1 PERSUADE 2
MOVE x x ATHLETICS 2 TRAVEL 3 STEALTH 1
PERC AWARENESS 2 INSIGHT 2 SEARCH 0
SURV EXPLORE 1 HEAL 3 HUNT 2
CUST x x SONG 2 COURTESY 3 RIDDLE 0
VOCA CRAFT 0 BATTLE 1 LORE 3

-Weapon Skills-

WEAPON
(SWORDS) 4
DAGGER 1
GREAT BOW 1

-Weapons-

WEAPON ARMED DMG DMG BONUS EDGE INJ ENC SPECIAL
LONGSWORD (1H) Y 5 5 10 16 3
LONGSWORD (2H) N 7 5 10 18 3
SWORD N 5 5 10 16 2
SHORT SWORD N 5 5 10 14 1
DAGGER Y 3 5 G 12 0
GREAT BOW N 7 5 10 16 3

-Parry-

STANCE BASE SHIELD SPECIAL TOTAL
FORWARD 6 5 2 13
OPEN 9 5 2 16
DEFENSIVE 12 5 2 3 22
REARWARD 12 5 17

-Armour-

ARMOUR ENC PROT PARRY SPECIAL
MAIL SHIRT 12 3d
HELM 6 4
SHIELD 3 2

-Encumbrance-

CARRIED EQUIPMENT BODY FATIGUE FROM ENC
24 -5 19

- Gear-
Mail Shirt
Helm
Shield
Long Sword
Dagger

Bio:

What inspired your character’s parents when they chose his name? Does your character have any nicknames or epithets?

Annûngûr’s mother has a reoccurring dream that began during her pregnancy with him. This dream takes place in what only could be described as Númenor. The dream centers around one man that is in some way connected to her son. She has never described the entire dream to her son, only sharing it in small pieces, and she says that the man in her dream influenced Annûngûr’s naming. Given the Dúnedan’s for the Númenórean people and their way of life and his strength and compassion as a natural leader, Annûngûr (“West Heart”) was a fitting name.

Describe your character’s appearance. Consider, at a minimum, his height, weight, build, hair, and eye colour. Does your character have any tattoos, scars, or other distinguishing marks?

6’6” tall, 275lbs., strong build, black hair and grey blue eyes. No significant distinguishing marks.

Describe your character’s personality. Is he an extrovert or an introvert? Is he essentially an optimist or a realist? Does he consider every action carefully or typically act without thinking? Is he calm-headed or hot-tempered? How does he prefer to resolve problems?

Introvert – by the true definition of the word, as he does not fear conversation with people, but prefers to think first and talk second. Optimist. Planner. Calm headed. He tends to solve problems by considering all available options and going with the best fit for all concerned. Annûngûr does not fret the small problems of life and tends to be more drawn to the big picture.

Describe your character’s mannerisms. What are his favourite things and activities? Do others associate particular behaviours or sayings with your character?

When not engaged in an activity or conversation, Annûngûr is prone to going deep into thought and disengaging from the world around him. While thinking he is always trying to plan the future, while aware of the challenges he is currently facing and drawing inspiration from the past. He enjoys song, reading – especially history, learning, talking to new people (especially well traveled individuals) and experiencing new places.

Describe your character’s family. To which professions is your family connected? How does your character relate to his ancestors, parents, siblings, and other relatives?

Annûngûr’s mother and grandparent’s on both sides of the family were very involved in his upbringing and he is close with them. Annûngûr’s father is thought to not be alive, having not returned from a long patrol when Annûngûr was just a boy. Annûngûr’s uncle on his mother’s side, as well as both grandfathers have served as his surrogate fathers. Annûngûr is an only child, but does have cousins that he has strong bonds with. His father’s side of the family has a long tradition of serving the community as guardians and skilled woodsmen. His mother’s side of the family is certainly more into the arts, especially the creation of song and music.

According to the Adventurer’s Book, “a character’s calling is what motivated him to seek a life of adventure and keeps him on that dangerous path every day.” How did your character discern his vocation?

Annûngûr is naturally curious and is drawing to experiencing the world and learning about it whether that be an old history book or talking to a stranger about a faraway place. He wants to know more about the world, how it works and how he and his people connects to it. He of course has always wanted to find out how his father met his doom.

A life in the wild, exploring dark places and fighting desperate battles, wears on the spirit. How does your character banish weariness, fear, and sadness? If it is through Craft, what things does he make? If through Song, what is your character’s favoured form of artistic expression? Describe your character’s greatest accomplishment in this field.

Annûngûr finds comfort in song and enjoys singing over actually playing musical instruments although he does know how to play the harp. His mother also sings and plays the harp, this is how he learned. Her side of the family has a long tradition of crafting music, something she is very proud that Annûngûr has carried on.

How does your character define success? What does he want to accomplish in the next five years? How does he envision retirement?

Gaining knowledge, especially when it can help his people. He would like to find out what happened to his father in the next five years, as there were family artifacts that he would like returned to the family and he would like to be able to tell his mother what happened. He does not think of retirement as some do. Perhaps what would make him happen late in life is participating in his children and grandchildren’s upbringing, being a leader in the community and spreading the knowledge of what he has learned in his life, so that his people can benefit from it or perhaps be motivated by it.

Describe any major influences on your character not previously discussed. What major events shaped his life? Does your character have any regrets or sources of guilt? What does your character fear?

The loss of his father while he was young was the most traumatic event in his life so far. It has probably caused him to be more close to his mother and in doing so perhaps created an alternate path for him to explore his culture more and develop his own identity as from what he knows of his father and his father’s side of the family he most certainly would have been expected to follow more strict path and continue their martial tradition. Perhaps his father’s father still feels this way, but bites his tongue as Annûngûr is a good mix of the two families and his grandfather does not want to lose his only heir. He has no regrets in life and no guilt, but he has had this longing to find out what happened to his father that is unshakable. It comes to the front of his mind from time to time. What he fears the most is the destruction of the Dunedin people, culture and way of life.

What three words best summarize your character?

Respectful, astute and authentic.

Annûngûr

Rangers of the North shell